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RoveSoSimulator
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Manager class which collects all input callbacks into one location and allows any piece of code to attach a handler. More...
#include <RoveSoSimulatorInputManager.h>


Public Member Functions | |
| void | SetPlayerController (ARoveSoSimulatorPlayerController *newPlayerController) |
| void | SetupInputBindings (UEnhancedInputComponent *EI) |
| void | SetupBindings (UEnhancedInputComponent *EI, const UStruct *structType, void *structData) |
Public Attributes | |
| TMap< const UInputAction *, FVoidCallback > | VoidDispatch |
| TMap< const UInputAction *, FBoolCallback > | BoolDispatch |
| TMap< const UInputAction *, FBoolCallback > | CycleDispatch |
| TMap< const UInputAction *, FIntCallback > | IntDispatch |
| TMap< const UInputAction *, FFloatCallback > | FloatDispatch |
| FActions | Actions |
| FInputMappingContexts | Mappings |
Manager class which collects all input callbacks into one location and allows any piece of code to attach a handler.