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RoveSoSimulator
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Blueprintable wrapper class for RoveCommTCP to allow usage in Unreal Engine Blueprints. More...
#include <RoveCommTCPWrapper.h>


Public Member Functions | |
| bool | InitTCPSocket (const FString &IPAddress, int32 Port) |
| int | SendTCPPacket (URoveCommPacketWrapper *Packet, const FString &IPAddress, int32 Port) |
| void | CloseTCPSocket () |
| TArray< float > | GetDrivePowersCopyTCP () |
| TArray< uint8 > | GetLEDPanelRGBColorsCopyTCP () |
| int32 | GetRoveCommTCPFPS () |
Public Attributes | |
| FDriveDataReceivedTCP | OnDriveDataReceived |
| FLEDPanelDataReceivedTCP | OnLEDPanelDataReceived |
Protected Attributes | |
| rovecomm::RoveCommTCP * | RoveCommTCPInstance |
Blueprintable wrapper class for RoveCommTCP to allow usage in Unreal Engine Blueprints.